Oct 12, 2015 ASTA is a free to play 3D fantasy MMORPG being developed by Polygon Games and is available for download on PC. In ASTA players can explore a visually stunning world based on CryENGINE® 3 that brings back some of the more in-depth mechanics of MMORPGs like talent trees and customizable attributes. ASTA: The War of Tears and Winds (Korean: 아스타) was a massively multiplayer online role-playing game created by South Korean developer Polygon Games. The game was in development from 2010 through mid-October 2013. The game featured two warring factions, large-scale player versus player and Realm versus Realm combat and has been touted as 'the Asian World of Warcraft.' Non-ASTA Members Create an account to gain limited access to the site. Gain full access to ASTA.org, the largest resource of travel industry information, research. ASTA is a free to play 3D fantasy MMORPG being developed by Polygon Games and is available for download on PC. In ASTA you can explore a world full of lore inspired by Asian myths and legends with your own customizable character.
![Asta online guide Asta online guide](/uploads/1/3/3/8/133846947/645127893.jpg)
I'm on the fence
Actually, I did play it for a couple of weeks, but the thing is that the questing is REALLY repetitive. All the quests involve entering a hub, get about four our five quests, they involve you in doing the following:
Kill X enemies (with the number increasing as your level does - started from about 3 in the starting zone, till it reached 17 in the 35-40 zone, that's where it became unbearable for me)
Kill X enemies and gather X stuff from them, the numbers also increase here
Gather X stuff (I don't remember if the quantity increased here)
I became the #4 Rogue in Arenas on the EU server. :D That's how easy the game is, because I suck at PvP.
At some point I stopped participating in Dungeons, Battlegrounds and Class Arenas, because the gear your earn from dungeons, you can buy from the auction house, and as long as you are in a guild and do questing, you can earn more than 50 gold a day, and with 200 gold at level 35 or something, you can get yourself one of the best gear from the AH.
The crafting is unbearably slow and expensive and as I said - you can get all the best gear from the AH, provided the server is well populated and people sell gear that they can't wear on the AH, and since it was well populated, I could get the best gear from the AH without making an effort.
The reason I quit was because of those reasons listed above, the game is extremely easy, if you played something like WoW before (and other MMOs as well), it's really fast to level up and reach the end, but there is one thing that really sucks - even though it's fast and easy, it's fucking tedious as well. At some point I stopped reading the quest descriptions, because at first I wanted to immerse myself as much as possible into the game's world, but it turns out the quest descriptions are as dumb as a raisin.
When I played the game, I couldn't stop comparing it to WoW, which I've been playing since 2007 I was really bothered that WoW had the same tedious quests, but they somehow felt like a real adventure, and in Vanilla it was really hard, even with a BM Hunter. The WoW's world feels more alive (or should I say 'Warcraft's world' or 'The world of Warcraft' ... eeeeh fuck it).
I feel more inclined to go back to WoW and do the things I've been doing for nine years than reaching the level cap (50 so far) in ASTA. I couldn't even finish with level 39 and at least reach 40, that's how much I was frustrated with this game.
The verdict: The game isn't bad, but if you've played games like WoW or basically have higher standards for MMOs, don't expect to enjoy this game for more than a few days. I personally was very excited about the game, because of the Oriental setting, but after you leave the Asu's starting zone Han District, there is barely anything Oriental besides the buildings in the second zone (10-20). After that even the buildings aren't Oriental. I dreamed of venturing through bamboo forests, but there is only one tiny bamboo forest in the Han District and nothing else past this point. Even the gear doesn't look Oriental, all the NPCs are, but the players aren't.
For me the game was a huge letdown.
Kill X enemies (with the number increasing as your level does - started from about 3 in the starting zone, till it reached 17 in the 35-40 zone, that's where it became unbearable for me)
Kill X enemies and gather X stuff from them, the numbers also increase here
Gather X stuff (I don't remember if the quantity increased here)
I became the #4 Rogue in Arenas on the EU server. :D That's how easy the game is, because I suck at PvP.
At some point I stopped participating in Dungeons, Battlegrounds and Class Arenas, because the gear your earn from dungeons, you can buy from the auction house, and as long as you are in a guild and do questing, you can earn more than 50 gold a day, and with 200 gold at level 35 or something, you can get yourself one of the best gear from the AH.
The crafting is unbearably slow and expensive and as I said - you can get all the best gear from the AH, provided the server is well populated and people sell gear that they can't wear on the AH, and since it was well populated, I could get the best gear from the AH without making an effort.
The reason I quit was because of those reasons listed above, the game is extremely easy, if you played something like WoW before (and other MMOs as well), it's really fast to level up and reach the end, but there is one thing that really sucks - even though it's fast and easy, it's fucking tedious as well. At some point I stopped reading the quest descriptions, because at first I wanted to immerse myself as much as possible into the game's world, but it turns out the quest descriptions are as dumb as a raisin.
When I played the game, I couldn't stop comparing it to WoW, which I've been playing since 2007 I was really bothered that WoW had the same tedious quests, but they somehow felt like a real adventure, and in Vanilla it was really hard, even with a BM Hunter. The WoW's world feels more alive (or should I say 'Warcraft's world' or 'The world of Warcraft' ... eeeeh fuck it).
I feel more inclined to go back to WoW and do the things I've been doing for nine years than reaching the level cap (50 so far) in ASTA. I couldn't even finish with level 39 and at least reach 40, that's how much I was frustrated with this game.
The verdict: The game isn't bad, but if you've played games like WoW or basically have higher standards for MMOs, don't expect to enjoy this game for more than a few days. I personally was very excited about the game, because of the Oriental setting, but after you leave the Asu's starting zone Han District, there is barely anything Oriental besides the buildings in the second zone (10-20). After that even the buildings aren't Oriental. I dreamed of venturing through bamboo forests, but there is only one tiny bamboo forest in the Han District and nothing else past this point. Even the gear doesn't look Oriental, all the NPCs are, but the players aren't.
For me the game was a huge letdown.
Was this review helpful?
(Redirected from ASTA (video game))
ASTA: The War of Tears and Winds | |
---|---|
Developer(s) | Polygon Games |
Publisher(s) | NHN Corporation, Webzen |
Engine | CryEngine 3[1] |
Platform(s) | Microsoft Windows |
Release | March 2, 2016 |
Genre(s) | MMORPG |
ASTA: The War of Tears and Winds (Korean: 아스타) was a massively multiplayer online role-playing game created by South Korean developer Polygon Games.[2][3] The game was in development from 2010 through mid-October 2013.[4][5]
The game featured two warring factions, large-scale player versus player and Realm versus Realm combat and has been touted as 'the AsianWorld of Warcraft.'[6]
ASTA: The War of Tears and Winds was published in North America and Europe by Webzen Games, launched on March 2, 2016 and shut down[7] its servers on October 4, 2016.
Asta Online was re-released on Steam in July 2017 but then later shutdown again due to unknown reasons. The game still appears on Steam however it cannot be downloaded.
Setting[edit]
ASTA takes place in a high fantasy setting heavily inspired by East Asian myths, legends, and philosophy.[6][8]
Asta Online Game Download
References[edit]
- ^'Asta: The War of Tears and Winds – New trailer as final test phase nears'. MMO Culture. 28 August 2013. Retrieved 14 October 2013.
- ^'Asta: The War of Tears and Winds – Huge preview footage before CBT'. MMO Culture. 21 January 2013. Retrieved 14 October 2013.
- ^'Asta Online Closed Beta'. steparu.com. 9 January 2013. Retrieved 14 October 2013.
- ^'Asta: The War of Tears and Winds – Open Beta finally announced'. MMO Culture. 7 October 2013. Retrieved 14 October 2013.
- ^'[안내] Pre-OBT 서비스 종료'. asta.hangame.com. 12 October 2013. Archived from the original on 14 October 2013. Retrieved 14 October 2013.
- ^ ab'[G*Star 2010] Asta: The War of Tears and Winds – Game footage'. MMO Culture. 20 November 2010. Retrieved 14 October 2013.
- ^'ELOA and ASTA To Shut Down Soon - MMOGames.com'. Retrieved 7 September 2016.
- ^'ASTA, a unique concept in MMORPG'. asta.hangame.com. 2013. Archived from the original on 2 November 2013. Retrieved 14 October 2013.
Asta Online Download
External links[edit]
![Asta Asta](/uploads/1/3/3/8/133846947/527187258.jpg)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=ASTA:_The_War_of_Tears_and_Winds&oldid=918302290'